org.springframework.batch.core.job.flow.support

## Class StateTransition

- java.lang.Object
- - org.springframework.batch.core.job.flow.support.StateTransition

-     public final class StateTransition
      extends java.lang.Object

  Value object representing a potential transition from one `State` to another. The originating State name and the next `State` to execute are linked by a pattern for the `exit code` of an execution of the originating State.
  Since:
    2.0
  Author:
    Dave Syer, Michael Minella

- - ### Method Summary

    All Methods Static Methods Instance Methods Concrete Methods
    Modifier and Type | Method and Description
    --- | ---
    `static StateTransition` | `createEndStateTransition(State state)` Create a new end state `StateTransition` specification.
    `static StateTransition` | `createEndStateTransition(State state, java.lang.String pattern)` Create a new end state `StateTransition` specification.
    `static StateTransition` | `createStateTransition(State state, java.lang.String next)` Create a new state `StateTransition` specification with a wildcard pattern that matches all outcomes.
    `static StateTransition` | `createStateTransition(State state, java.lang.String pattern, java.lang.String next)` Create a new `StateTransition` specification from one `State` to another (by name).
    `java.lang.String` | `getNext()` Public getter for the next State name.
    `java.lang.String` | `getPattern()`
    `State` | `getState()` Public getter for the State.
    `boolean` | `isEnd()` Check for a special next State signalling the end of a job.
    `boolean` | `matches(java.lang.String status)` Check if the provided status matches the pattern, signalling that the next State should be executed.
    `static StateTransition` | `switchOriginAndDestination(StateTransition stateTransition, State state, java.lang.String next)` Convenience method to switch the origin and destination of a transition, creating a new instance.
    `java.lang.String` | `toString()`

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

- - ### Method Detail

    - #### getPattern

          public java.lang.String getPattern()

      Returns:
        the pattern the `ExitStatus.getExitCode()` will be compared against.

    - #### createEndStateTransition

          public static StateTransition createEndStateTransition(State state)

      Create a new end state `StateTransition` specification. This transition explicitly goes unconditionally to an end state (i.e. no more executions).
      Parameters:
        `state` - the `State` used to generate the outcome for this transition

    - #### createEndStateTransition

          public static StateTransition createEndStateTransition(State state,
                                                                 java.lang.String pattern)

      Create a new end state `StateTransition` specification. This transition explicitly goes to an end state (i.e. no more processing) if the outcome matches the pattern.
      Parameters:
        `state` - the `State` used to generate the outcome for this transition
        `pattern` - the pattern to match in the exit status of the `State`

    - #### switchOriginAndDestination

          public static StateTransition switchOriginAndDestination(StateTransition stateTransition,
                                                                   State state,
                                                                   java.lang.String next)

      Convenience method to switch the origin and destination of a transition, creating a new instance.
      Parameters:
        `stateTransition` - an existing state transition
        `state` - the new state for the origin
        `next` - the new name for the destination
      Returns:
        a `StateTransition`

    - #### createStateTransition

          public static StateTransition createStateTransition(State state,
                                                              java.lang.String next)

      Create a new state `StateTransition` specification with a wildcard pattern that matches all outcomes.
      Parameters:
        `state` - the `State` used to generate the outcome for this transition
        `next` - the name of the next `State` to execute

    - #### createStateTransition

          public static StateTransition createStateTransition(State state,
                                                              java.lang.String pattern,
                                                              java.lang.String next)

      Create a new `StateTransition` specification from one `State` to another (by name).
      Parameters:
        `state` - the `State` used to generate the outcome for this transition
        `pattern` - the pattern to match in the exit status of the `State`
        `next` - the name of the next `State` to execute

    - #### getState

          public State getState()

      Public getter for the State.
      Returns:
        the State

    - #### getNext

          public java.lang.String getNext()

      Public getter for the next State name.
      Returns:
        the next

    - #### matches

          public boolean matches(java.lang.String status)

      Check if the provided status matches the pattern, signalling that the next State should be executed.
      Parameters:
        `status` - the status to compare
      Returns:
        true if the pattern matches this status

    - #### isEnd

          public boolean isEnd()

      Check for a special next State signalling the end of a job.
      Returns:
        true if this transition goes nowhere (there is no next)

    - #### toString

          public java.lang.String toString()

      Overrides:
        `toString` in class `java.lang.Object`